![]() ![]() There is just so much depth to it from the little animations of the characters to the upgrade system of your hero. IFanzine Verdict: Kingdom Rush: Frontiers is a well-executed sequel to one of the best tower defense games on the App Store. They are cute animated characters that add to the whole cartoony-yet-serious gameplay. ![]() For example, on a sandy terrain, there may be a guy with a shotgun in the cliffs on the side. From what I can recall, there are little dudes placed in one spot on each level who occasionally shoot at the enemy. Everything is brought to the life, even in the smallest of characters – the hero, the little guys on your bow-and-arrow tower, the enemies, your reinforcements, and more. One last feature of Frontiers which I must touch on are the little animations within each level. I’m not one of those players, so that isn’t a personal complaint. I probably just suck at it, but for players who want to whiz through the game, they might not find it so easy. I’ve been playing all of the levels at ‘Normal’ difficulty level and that is quite challenging, even from the very first level. If I had to – and I mean absolutely must – complain about something, it would be the difficulty level. All of these layers can be divided into even more layers of upgrades, and would take at least an hour to explain, but you get the gist. The three ‘power’ options can be upgraded and swapped for different options. There are several different heroes that you can upgrade with different abilities. There are four different tower types, each upgradeable. These elements can then be split into their own respective layers. Essentially, there are 3 defensive layers - the towers, the hero, and the three power abilities in the bottom right corner of the screen. The depth of Frontiers can easily be explained via layers. The challenging nature of the game means it requires full concentration, and that’s what makes it so awesome. Rather placing your towers and then sitting back to watch your enemies die or survive, Frontiers has you actively placing reinforcements around the map, switching towers for different enemies, and moving your ‘hero’ about to contribute to the battle. None have been as engaging and frantic as Kingdom Rush Frontiers. I’ve played many tower defense games on my iPhone and iPad over the past few years. I’m going to treat this game as a newcomer would, because that’s exactly what I am. Since Frontiers features new terrains, new enemies, new towers, and new everything, I could just write about what’s new in this sequel over the first game. Thankfully, developer Ironhide has once again reminded us why we love the seemingly repetitive tower defense genre. Although that in itself should give it some oomph in the iTunes charts, making a sequel is a difficult task to please both fans and newcomers to the series alike. Kingdom Rush Frontiers ( out now, $2.99/ $4.99) is the welcome sequel to the extremely well-received tower defense title Kingdom Rush ( our review). ![]()
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